Following on the success of the first campaign I was invited to reprise my role in designing the next batch of critters for Vivaxim. This time the nasties are to be found lurking in your food and so I began to create a dragon inspired noodle monster and a just plain ugly looking broccolini critter.
Working with supplied photography I started with sketches before creating the 3D models using a combination of Maya and ZBrush before rendering and comping it all back together in photoshop.